
Here's how you check for support for tiled resources: HRESULT hr = D3D11CreateDevice( Check tiled resources supportīefore you use tiled resources, you need to find out if the device supports tiled resources.


Tiled resources are created by specifying the D3D11_RESOURCE_MISC_TILED flag. Tiled resources are useful (for example) with terrain in games, and app UI.

The following functionality has been added in Direct3D 11.2, which is included with Windows 8.1, Windows RT 8.1, and Windows Server 2012 R2.ĭirect3D 11.2 lets you create tiled resources that can be thought of as large logical resources that use small amounts of physical memory.
